Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the really positive review and happy to hear you were able to beat all levels! Also I just realised that when simply moving the blocks around there is no noise when there was supposed to be a slight thud but for some reason I can't hear it when I'm sure I had put it in the game, did you mean the level completition by "block collision"?  

Also I'm aware of this brute forcing method to solve the puzzles, didn't really know how to fix the issue but whatever, it's not too big of an issue I thought of maybe adding a limited amount of wheel spins but I wasn't sure about that.

Yeah I can hear a slight thud every time the blocks collide with a wall! (I'd consider the level completion noise more of a bell jingling sound but it's good too!) Level 20 is a great example of the thud sound effect because if a move causes the red barriers to open and if there are blocks up against that wall, they fall through and land at a slightly different time than the initial thud from that same key press. Created some really nice pitter-pattering in my opinion! Anyways the sound is definitely coming from your game so I'm not sure why you wouldn't be able to hear it?

Also yeah I don't think you need to do anything to prevent brute forcing, it's just another way to play! Didn't make it any less fun for me cause I would still end up having to slow down and think about it if I felt like I was caught in a loop of no progression lol. Limited spins would honestly make me less motivated to push through, I think.