Tried speedrunning it, realized I'm just bad, game is quite fun but falling off that one crazy horse is pretty frustrating
Sir Crocodile
Creator of
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Thanks for the positive review! There were in total 21 levels, and tbh I just made them without too much though, placed random blocks, messed around with movable blocks until I saw a cool enough position the gold blocks could end up and put the goals there, and for my next game I'll probably add some more audio, didn't really have time to think of that also not my strong suit.
Thanks for the really positive review and happy to hear you were able to beat all levels! Also I just realised that when simply moving the blocks around there is no noise when there was supposed to be a slight thud but for some reason I can't hear it when I'm sure I had put it in the game, did you mean the level completition by "block collision"?
Also I'm aware of this brute forcing method to solve the puzzles, didn't really know how to fix the issue but whatever, it's not too big of an issue I thought of maybe adding a limited amount of wheel spins but I wasn't sure about that.
Glad you enjoyed my game! Level 6 probably should've been put a bit later looking at its difficulty, you can easily softlock yourself also. If you wanna check out the other levels as I wrote in the desc but didn't say in game tutorial you can press "P" to go to next level and "O" to go to previous level
Thanks for the positive review! Also level 6 is possible but you can easily soft lock yourself, didn't really get to make it play to other people before publishing and you're the 2nd person to say they didn't pass level 6, might've put it too early, if you wanna check out the other levels you can press "P" to go to the next level and "O" to go to the previous one, said this in the desc but not in the actual game tutorial.
