Unfortunately, It isn't very intuitive and feels very RNG based with where the mom will go next. I can't always tell where the next fruit will spawn. The mom would just break my ankles very often even if I give up fruits to dash. Also I understand that the point is to just reach the moms next location before a certain timer runs out but it doesn't feel good to lose a fruit to do this since it is almost always a forced action when the next fruit spawns far away (also with RNG).
I enjoyed the movement itself though - it was fluid and felt clean to dash.
Fun art style but the audio was basic and repetitive - also very loud with no settings. I understand it's a jam so this is not meant to be harsh criticism, just some thoughts you can carry over to your next idea/project.