an almost finished game that just needs a bit more content
great art style supported by nice music and SFX
but the pain point for me that stopped me from enjoying it around the mid way point
was the unnecessary amount of health that the bosses have.
don't get me wrong I have sunk thousands of hours into souls games. I seek challenging games.
it's just not the kind of game that should be this challenging (most of the fault lay's on Hollow knight really - still like it). especially when the movement is constant and can some what be unpredictable turning mistakes into frustration because I have never meant for the character to move that way. (kinda like fighting 2 bosses at the same time)
this is just a me thing. games like these have their audiences.
and a game made for everyone is a game made for no one.
creativity and theme wise this great.