Thanks for the feedback!
This is my first time packaging with Unreal as I'm more used to Unity with solo projects and I was more focused on getting menus, saves, and the automatic Y axis setting to make the experience smoother overall.
As for the polish, yeah absolutely. I was focused on the functionality of everything first and was saving polish such as niagra for the lightning and throwing arc as pushes but day 1 bug fixes was a priority such as the respawning not working and somehow forgetting to make a restart button. ¯\_(ツ)_/¯
But I'm glad you found it fun to play 😊