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(+1)

I like the aesthetics. The sounds could use some mixing, some are really loud. The combat didn't feel responsive at all, I wasn't sure if I was even hitting something most of the time, especially once it starts lagging when there are a lot of enemies. Also the camera is certainly a choice.

Fair I'm not too happy with the camera either already working on a much better system for my next game. And I barely did any optimization since I didn't have time so it's definitely laggy in parts the last level has way too many polygons for CopperCube