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So cute! Took me a moment to figure out what was happening lol, but it's very easy to understand past that initial hurdle. My main issue with the functionality was that spinning the wheel towards the bottom would make the menu pop up and it covered most of the screen. It's a little strange dragging the blanket with the mouse, you have to be precise for it to shoot but because its a mouse, it kind of moves out of place. I think the art is really cute, maybe in the future more assets to kind of make the space cozier? Or add a way to make obstacles for the enemies. 

Yeah I noticed the UI issue after building as well. The UI specifically went through a lot of revisions and iterations, but the way it interacts with the spinning definitely can be annoying. Should have done more playtesting during development lol