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I love hexagons and I love little guys and you happen to have both of those. This game was truly made for me!

However, I beat the last level by utilizing what I believe to be a bug. By hitting directional keys to hexagons that are not actually on the board (example: hitting the right arrow on the right-most hexagon on the board), your character stays in place!

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That's the only way to beat some levels, I think.

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Thanks for playing! Glad to see a fellow fan of hexes and little guys!

Brief insight on how that interaction came to be, it was the result of two things: I needed to handle edge-of-map interactions and I wanted to give the player some kind of stay-in-place movement tech option. I didn't want the player to be able to stay in place whenever/wherever because I didn't want to risk the optimal play style to be to stay-in-place and wait, so I put the restriction that they could only jump in place if they were on the edge of the map. And then for the last level, using this tech while standing on the button is intended to be the only way to beat it, as a way of introducing the movement tech to the player.