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marchalade

133
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A member registered Jun 23, 2024 · View creator page →

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Highly professional. Very cool.

Very serious. Felt like I had a job and it was kinda scary.

Hard to figure out the mechanics, but the visuals and the audio is immaculate.

Loved the game! Somehow got 7 out of 6 fruits… Loved every second of rolling around in that silly little ball.

I don’t think the maze that was generated for me the first time I played was possible with the physics I was provided. I couldn’t get into one of the gaps no matter how hard I tried… Interesting concept and a very creative one at that, but certainly needs lots of refinement.

Very creative and cute! Always love to see a PICO-8 game. Made me feel real smart solving some of these puzzles!

Tired out my wrist but I got to the end!

Incredible atmosphere.

I’ve got no complaints other commenters haven’t already outlined! Although those issues really bring down the enjoyment.

Good game overall!

Real fun game!

Impressive how you guys managed to get such a large team and make such a large game in just 7 days! The management of the team alone must’ve felt like an office job.

Wasting company time! YES!

Really fun game and incredible visuals.

HR will be hearing about this…

Really fun game, enjoyed playing every second of it!

Very hard! And as some other commenter’s pointed out, spinning the tail makes my hand very sore…

Other than that, great game! Cute dog!

The colleagues look to your chair wayyyy too frequently, like they’ve got nothing better to do at their screens. Otherwise, a really good game!

Similar to an idea I had and wanted to work on. You did a great job making me feel drunk…

It is impressive what you could do in 7 days.

Really fun to get into, especially as someone who likes but is terrible and Minecraft Speedrunning! Just like in real speedrunning, after a few attempts, I couldn’t get anything higher than coal, but good game either way!

Great game overall, but it did feel a bit like the theme of the game was tacked on as the mechanic. Spinning the box while also playing the bullet hell did not feel “right” in a way. It felt like I was playing two games at the same time rather than one cohesive one.

Just about everything else about the game, I liked though.

Great game! Loved living out my fantasies.

I liked how unlike in other gambling-adjacent games, this game had positive effects tied to some negative slices of the wheel.

It was fun getting the hang of the game and making the right decisions.

Stopped playing probably about half-way through the second zone.

I have absolutely no clue how you guys made all of this within a single week. Very addicting and insanely difficult.

Great game! Reminds me of the Red Ball games which I used to love playing as a kid!

I’ve got absolutely no criticism about the gameplay, it was super digestible and entertaining.

Interesting game, but a little too complicated for me for a game jam game… Can’t imagine myself getting to 30 waves in a reasonable amount of time, but other than that, good game!

As other comments have pointed out, couldn’t figure out how to conclude the launch once Juniper landed on the ground.

Always willing to play a game with her as a character though! Hope you flash the game out in the future.

As some comments have already pointed out, figuring out where you’re supposed to be clicking is very rough. Had to read through the comments to figure out you can even click out of the popups. I think the hitboxes/mouse was the sole thing that ruined the enjoyment for me.

Other than that, good game!

Fun idea, but I think it would’ve been better if the colors you chose for the rows weren’t yellow and white. It took me a few games to even realize the rows were flashing. The game also expects you to be insanely precise or maybe I’m just bad, who knows…

Otherwise, great game overall!

John had to go…

Just did another playthrough where I tried my best to utilize the shop. Even took up a few things that had a decent risk. Getting more money was easier, but I lost because I rolled “x1” 7 out of 8 times… Even with good money management, I ran out of spins.

Maybe I could’ve utilized some upgrade that would’ve helped me survive for longer, but the run was kinda dead after the 7th “x1” spin. This was despite the fact that I had quite a few positive slices added to the wheel from the shop. Similarly, I could’ve landed on the “bomb” slice many times in a row at any moment.

Even with good utilization of the shop, the player’s run can be completely upended by things they can’t control! I still left a good review for the game, this is just a critique I wanted to leave in the comments!

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Our games have very similar qualities!

To be honest, the only reason I decided to play the game was because of the fact it was made by ~100 people. In that sense, I’m kinda surprised of how short the game was. Although, maybe every time I replay it, the game will be completely different and that’s where the 100 people come in.

Either way, kind of crazy to see what my game would look like if 100 people worked on it instead of just me.

Dates are very serious!

I like how the background feels lonely in a way. I think it’s a good representation of how first dates usually feel, especially ones off of dating apps.

Interesting idea and story! And I’m very glad you made it so that you can pick the options yourself once you’ve got the coins.

A really interesting mechanics! I think this game could be awesome, but controls are very annoying for me personally.

From what I could tell you can’t use keypad 1, 2 and 3, or maybe you can and I just failed to use my spells properly? It is hard to remember what the spells do after all. But as someone who was playing with AWSD keys, I couldn’t really get the hang of the game…

As a cat enthusiast, I liked looking at the cats while the wheels spun!

Great game! Felt drawn in the whole time!

Loved designing my shop and thinking about the best layout to not keep anyone waiting! Took me about 4 in-game days to figure out how to get to the end of the shop options, but that might just be a skill issue on my part, LOL!

Very cute game!

It was a little stressful figuring out all the mini-games at first, but I’m glad they weren’t too strict! Although, I couldn’t get past the spinning plates one…

Good game!

Good game! But I didn’t feel like I was in much control…

The shop options all felt high risk, high reward for me and as someone who likes to play neutral, I had to depend on luck quite a lot… Maybe it’s just a skill issue though!

Great game! Looks like we came up with a similar concept!

I really enjoyed the game. Unlike in other gambling-adjacent games in this jam, this game actually made me feel like I was in control.

I lost my first go, because I was still adapting to the mechanics, but won on my second go!

Good game!

Very cutesy!

I was impressed by how long the level was. Good job on making this in 7 days!

Great game! The death animation is so very gruesome, which makes this game very serious.

Thank you so much. I’ll only keep getting better!

Hope we cross paths again next jam!

Friends had to snap me out of it, got genuinely addicted…

I love hexagons and I love little guys and you happen to have both of those. This game was truly made for me!

However, I beat the last level by utilizing what I believe to be a bug. By hitting directional keys to hexagons that are not actually on the board (example: hitting the right arrow on the right-most hexagon on the board), your character stays in place!

Great game! Really got me locked in… The ones with the narrow gaps were really tough, but that’s also because I kept forgetting I can jump LOL.

The game reminds me of that one classic flash game Run 3!