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Very fun concept, took me a bit to understand how it worked, but even without knowing what was happening, it was very satisfying to build up combos. Good implementation of VFX + SFX to reward the player when they perform a good combo. I appreciated the inclusion of powerups for when I had a horrible deck.

I struggled to see the spin to win aspect before I read the comments! But other than it was quite addicting, made it all the way to the end, good job! 

Thanks for playing. We actually even had the idea to rotate the reels to create arbitrary tetris shapes and a bunch of other things for the theme. But we cut down on scope In hindsight it might've been better to spend some time to get the reel spinning animation working.