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Skull

24
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A member registered Feb 10, 2021 · View creator page →

Creator of

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wow. just wow.

WOWOWOWOWOWO What?!?!?? And a level editor?!?!?! In this economy?! Honestly killed it guys 10/10

Already reviewed!

got so close to beating it ;-; then I saw the description. Very good game though! Thanks for sharing!

Slowly Gathered all the keys then died to a twig because I didn't read the description ;-; 
Very good game, love the post-processing effect, gives it a very unique look. I like how it is hard to see very far away. Atmosphere is well done and listening is super important. Appreciate not having obnoxiously loud jumpscares! Good job!

Absolutely outgambled by the slime king. Too many skeletons. Fire game my friend, great work!

Loved every bit of it! Super polished, so many upgrades, great vfx + visuals, intuitive controls & no bugs that I could find! Absolutely crushed it! 

Love it! Great work, left a rating!

Unique visuals, simple but engaging gameplay loop, effective SFX, and good implementation of wind. Was fun to play through! Didn't experience any bugs, but I took a few notes!

  • Got stuck at level 4 (I think it was 4) by getting pushed all the way back on the left side. Because of the wind I could not get out of that spot and I had to restart the whole game!
  • Controls felt a bit unintuitive? Would appreciate [Enter] to throw the disc. For the first few throws I kept going back to the main menu by accident and switching cameras when all I wanted to do is make a throw!

Overall really good implementation of the concept and very enjoyable, good work!



 

Very good job for a first game! Rated & left a comment :)

I have a mouse that allows me to "unlock" the scroll wheel and let it free spin, which made this game a breeze to play through. Funny concept. I appreciate the SFX so I know when I am doing damage. A basic animation would help the idea that the chainsaw is spinning. Other than that very good effort!

Played through it! Left a comment with my feedback :)

Very fun concept, took me a bit to understand how it worked, but even without knowing what was happening, it was very satisfying to build up combos. Good implementation of VFX + SFX to reward the player when they perform a good combo. I appreciated the inclusion of powerups for when I had a horrible deck.

I struggled to see the spin to win aspect before I read the comments! But other than it was quite addicting, made it all the way to the end, good job! 

Very good effort on a first game! Good job on completing it on this short period of time!

Managed to make it to the end. Good implementations of sneaky traps. Like others mentioned, it definitely gives unfair mario vibes. Very good effort for a first game, keep at it!

Dropped my rating, was definitely enjoyable! Forgot time was passing!

Loved it! Completely forgot how time passed, addicting gameplay loop and a wide array of different turrets + powerups. The mortar ended up being my favourite because of how reliable it was.

If I had to give some feedback it would be throwing VFX & SFX in to really give the game that extra bit of juice.
Also unsure if this is a bug, but I could only see the radius of the turrets on the outer ring, ideally I would want to see the radius when I click on a turret.

Cheers!

Rated! Very impressive to have done this solo! Good job!

Very well done! I was skeptical about rotating the mouse as a mechanic, but I was surprised as to how well it is excecuted! One minor comment would be that it was a bit difficult to see where I had to rotate the electrical box dial when under pressure. For a solo project this was very create and impressive, really good work!

Very funny concept. Not going to lie, spent more time gambling than throwing boomerangs. Love all the little minigames included. Very serious. Good job!

Good work on the enemy AI, it was the right amount of challenging. I like the 2.5D artstyle. Found it a bit difficult to gauge how close I had to be to an object to pick it up! 

Was an enjoyable concept! The difficulty ramped up quite fast which caught me off guard, but that's the debt interest rate I guess! Like others mentioned I wish I could go full screen! Good work!

Hello! After a long time deving I would love to kick back and play some titles! Drop your game below and I'll give it a spin! 

Here's my teams entry, I'd appreciate if you give it a go, it is mobile friendly + very quick to get into!
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4695209

Very fun concept!! Loved stacking as many swords as possible.
Love the artstyle and scaling difficulty,
Managed to make it to the end with no issues!