What a game, surprised it doesn't have more rates... I can feel a lot of soul in it and having the spin be based on ballet is super cool. My only complaint is that I didn't realize / the tutorial doesn't make it clear I was supposed to hold click until I figured it by accidently holding left mouse button, for some reason right click occasionally worked for me when I was only clicking and I thought that was the only move I could do. After I figured it out it was a blast, the art is super awesome aswell. Hope more people play this gem!
Viewing post in Un! Deux! Trois! jam comments
Thank you for the kind words! Originally we queued the player input and executed it once the ring reached full size, but it was frustrating when you'd misclick or hold a click just a little too long; we changed it to what's now in the game pretty late in development, but forgot to update the tutorial slides. Definitely will have to add that in after the jam!