A lot of the levels was easier to cheese than the intended solution (just yeeting yourself to the end from the first block)
The levels was enjoyable and this would work great as a rage game of sorts.
Thank you for playing. While the level designs do not have great depth I did want them to be completable in a variety of ways, the objective of the second level was to get familiar with "yeeting yourself". It wasn't my intention but after my first playtest I realized I should probably lean into the rage game aspects. I immediately added the restart button to keep difficulty but hopefully reduce frustration.