Thank you very much for you nice input :)
The workers getting stuck is a bug we didn't encounter while testing, could you be slightly more specific ? do you remember what kind of windmill it was ? It was the first time we used navigation agents and collisions in godot so it was rough and with more time we could have ironed out a few more bugs :)
The blades on the blue windmill is a known bug but I couldn't fix it in time so, sorry for this hehe.. I felt like it was an ok bug to leave out since it's not really breaking anything but it'll be fixed after the voting period hopefully !
Cahdmus (the illustrator) is learning how to use godot to improve the game because she really liked this project so I think it will continue being developped :)
Thank you again and have a good day :)