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Thanks for the feedback! We tried so hard to make it a simple platformer, but we soon realised we were making a rage game. Despite the amount of checkpoints I'm not satisfied with the precise platforming. The next step to make it less frustrating was adding a shadow showcasing the point you would land. I think that could reduce randomness in the spinners.

I'm happy it gave you great impressions, and even happier you tried the game, don't worry you couldn't finish it,  thanks for playing. <3