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Hilper

24
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2
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A member registered Aug 02, 2022 · View creator page →

Creator of

Recent community posts

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Oh... my... god... why does Earthbound have spinners and gunshooting chocobos????

Kind of annoying controls, but good idea and serious themati.c

What is the incentive to play roulette and therefore spin if I can just spam the gun and get the  "You win!". I didn't spin to win.

The more rounds there where the easier it was to stay in the middle due to enemies spawning regularly from all directions. Even with a bad computer lagging the control I managed to play, but it lacked a bit of spice to the gameplay.

Sorry, but the spinning wheel was to buggy for me to play and understand what was happening.

I felt really encouraged to try again when I played, the "before its too late" felt like a joke unti it wasn't. I couldn't really find the "end" and searching it with the camera upside down and not resoponding was impossible for me. That doesn't make the game bad, it lives up to its name. I really liked it, specially the music which adapts perfect to the unpleasant context. Maybe try an irregluar time signature the next time to make it even more unpleasant.

I think you should first add music to the game if you are going to include a story too.

A reason to try again after veing defeted would be nice. I don't know if its a digital hallucination, but mouse being involved in the gameplay could have been nice. 

Wow, this game is very time-consuming. I like the strategy involved to maximise puntiation, but time is a really precious resource as to play this game to its limit. Very original interpretation of the theme.

Not bad not bad. Definetely some clues to know where to continue would make the game more readable, but it was easy enough. This is the beggining of a very good rage game. Make all surfaces (like cielings) break the egg, not only the floor. 

Keep it up and expand it, the idea is cool, a diferent interpretation of spinning. Very good ploish as well.

Is it just me or the game felt unfinished. Is there any music I'm missing? Am I not smart enough to open the chests in the map?

 The game loop was just letting enemies hit me since the range is short. There is no clear goal. Maybe a venomous cloud in the out of bounds would encourage not to run away infinetely. Some variety in the attack and options for the player would be nice. Visual or sound feedback for enemy live and hits would be helpful.

Keep adding things! I would love seing the game in the future!

Maybe it was the info bump at the beggining but I didn't quite catch the game loop to learn how to play. It was very annoying seing the background move when trying to interact with the UI. I felt almost no control over the win as I am just spinnning and praying for luck. 

Anyways, awesome quality, I was suprised for the defined style which really deserves a mention for the limited time.

Maybe I'm too used to PvZ, probably a good game and its just skill issue.

Good game, I started a bit baffled by the colourful NES style pallet (which felt familiar) and the unintuitive controls, but I ended up even wishing there was another level. 

I would have liked tighter curves for some trickshots and changing the aim of the center of the curve, not only the inclination of the shot. I also wish there was a cancel button for the shot, most of my time playing was checking if i liked the trajectory and wating until the cursor returned to correct the angle.

I'm not a golf enjoyer but boomerangs are cool.

Good game, I started a bit baffled by the colourful NES style pallet (which felt familiar) and the unintuitive controls, but I ended up even wishing there was another level. 

I would have liked tighter curves for some trickshots and changing the aim of the center of the curve, not only the inclination of the shot. I also wish there was a cancel button for the shot, most of my time playing was checking if i liked the trajectory and wating until the cursor returned to correct the angle.

Taking into account the mechanical part was the thick of the game that's a big thing to say,  thanks!

Thanks!

Thanks for the feedback! We tried so hard to make it a simple platformer, but we soon realised we were making a rage game. Despite the amount of checkpoints I'm not satisfied with the precise platforming. The next step to make it less frustrating was adding a shadow showcasing the point you would land. I think that could reduce randomness in the spinners.

I'm happy it gave you great impressions, and even happier you tried the game, don't worry you couldn't finish it,  thanks for playing. <3

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Thanks! <3 We put so much love into music and graphics vtl and I. We worked hard during the brainstorm to fit the main theme as much as we could. I'm sad we had a third friend who was going to help with SFX but couldn't in the end, so wet had to add it last minute. 

Stay tuned to see when we continue working on it. 

Special thanks to Mimi, who assisted with the code early on and let the project move forward and not get stuck. <3

Thanks for the feedback! I tried to design the level to make it interesting with the few assets we had, I'm glad I caught someone with the saws in the conveyor belt ;). 

We tried to give as much control to the player as we could, so we added to cancel the jump pressing space mid-air, but it's hard to understand and not explained within the game. 

We'll polish all those aspects, I'm looking forward to see how speedrunners would play the game.

Thanks! After the game jam, it will be polished gameplay-wise, maybe adding a better tutorial path to teach slowly the hard to control mechanics.

Thanks for the feedback! Showcasing the level like in Mario kart 8 was cut during production due to lack of time. We'll work on it!

Hola, yo también estuve en la Metropoli en Gijón, no pude probarlo allí pero lo probaré en mi casa. Gracias por hacerlo tan accesible. El que sí probé fue el de otro compañero, uno de ninjas, pero no pude darle mi feedback. ¿Me podríais ayudar a ponerme en contacto con él?

A very good puzzle game, I really enjoyed it and also it's free. I recomend it a lo

I love this game, its just the perfec just dance whith xbox controlle