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Hello fellow dog spinning game developper

That's the seriousness I am looking for !It's edgy as hell and I loved it !

It takes me some times to be used to the control (I died on the boss in the 1rst run in 10 minutes, then I beat on the 2nd run in 3 minutes). The 2 issue with controls were that you have to press space 2 times to fly (and not keeping it the key pushed) and that you've got to have a little bit of left/right momentum to deal damages.

It was difficult to see/predict where you are going at that speed and with  this camera with the dog at the center. I believe you could use those  biscuit to help with the anticipation of jump.

I really liked the rebounce feeling, I could see some level using rebounce on the foes to get to some alternate paht like in a runner. 

Cool Boss intro and I really liked the outro sentence !

Nice detail of the bakcwheel when you press j on the ground

It's unfortunate that there are  no sound effect except for the music (which is very serious) 

It was a fun little very serious game ! Good job

Those are some good things to consider for improvement and I'm glad you enjoyed the small details. Thanks for the feedback!! :)