Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for the report, I already found the source of incompatibility between MessageActions and QuestLog, luckily it's on my side so I should be able to correct it with a patch!

Im glad you could spot where so quickly. For curiosity's sake, could you explain to me—in a simplified way—what was the cause? 

(+1)

The cause is in the QuestLog Info window (the one drawing the quest description and informations).

To add the two buttons for Tracking and Log I turned it in a "Horizontal Command Window"

It's a trick I did to save time on the button generation and to be able to use the built in navigation of RMMZ

While it works ok without MessageActions, this plugin add a fix to calculate the button text and it works flawlessly in a "normal" horizontal command window but in a "special" window like QuestLog it generates negative X values for the text

All I need to do is to assign a ProcessText function that recalls Window Base instead of Horizontal Commands Window and block the alignment fix of MessageActions only for the QuestLog Info window commands

(+1)

2.4.4 is out and should solve the incompatibility issue :)

Ill get back to you on the matter in some day(s), promise. Thanks in advance, WinterDream.