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(3 edits)

Back again with more info! Here's my findings:

  1. The plugin which caused the title font-size-lock was Hakuen BITMAP FONT plugin. Its something I CANNOT let go of, as its all I have to vectorize text properly (after hand-editing every single letter/special characters, by the square, that I added + a separate file for the outline). However... despite everything, its a non-issue. The size is standardized as I like it already, so ignore this worry. 

  2. The plugin which caused the long-title and description text to be 'eaten out' through the border is Hakuen's MessageActions (you can inspect is as its free). I cannot let go of that one either, as it enables a lot of easy-to-use tricks, which honestly should be default in RMMZ. 


PS: Deleted the other reply (exact same) as I had it set to 'reply to another' which made it appear in the middle instead of the end. Its just to prevent confusion and for making it easier to follow to you, me and passerby's. 

(+1)

Thanks for the report, I already found the source of incompatibility between MessageActions and QuestLog, luckily it's on my side so I should be able to correct it with a patch!

Im glad you could spot where so quickly. For curiosity's sake, could you explain to me—in a simplified way—what was the cause? 

(+1)

The cause is in the QuestLog Info window (the one drawing the quest description and informations).

To add the two buttons for Tracking and Log I turned it in a "Horizontal Command Window"

It's a trick I did to save time on the button generation and to be able to use the built in navigation of RMMZ

While it works ok without MessageActions, this plugin add a fix to calculate the button text and it works flawlessly in a "normal" horizontal command window but in a "special" window like QuestLog it generates negative X values for the text

All I need to do is to assign a ProcessText function that recalls Window Base instead of Horizontal Commands Window and block the alignment fix of MessageActions only for the QuestLog Info window commands

(+1)

2.4.4 is out and should solve the incompatibility issue :)

Ill get back to you on the matter in some day(s), promise. Thanks in advance, WinterDream.