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Interesting to see the same idea as my game, with pretty much the same name, but a slightly different gameplay gimmick. I gotta say, I absolutely love the graphics, post processing effects and the sound design. The gameplay idea and theme even is realized better than it is in my game. However I find it to be just too difficult, but maybe it's a skill issue. It's hard for me to imagine how the upcoming blocks in the queue actually look like on the game arena and how to place them effectively. Other than that, it's one of the best games I've played during this jam. Congratulations!

(+1)

Thanks for your comment! :) Yieah translating the blocks visual to the "grid space" and keeping track of how and where they are is really hard and frustrating, so honestly, it wouldn't make for a great game in my perspective! But it was fun to experiment with it. :D