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(+1)

Very cute, but I found it too hard since you couldn't really control the direction of the shots and it took too long to cycle around the duckling.

Also is there any reason to not be in tornado form all the time? Duck form seems to not do anything

I'm not the dev, but I was wondering the same thing. I wasn't sure but it seemed like you move a little faster when you are not in tornado form?

Our first idea was to only make the duck shoot when standing still, so we have all the animations for that. However that mechanic felt kinda clunky so we scrapped it in the end