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(+1)

Thanks a lot for the feedback!
We had the idea of a coop, where one player defuses the bomb (keep talking and nobody explodes style) and the other gather tools around the map, so, that times represents the defuser "using" the tool.
We cut the ideia of the second player very early on, because, well, it's a big feature for a jam hehe

(+2)

oooh, a co-op model sounds super interesting! that has a lot of potential, i'd love to see y'all put that together! but yeah, co-op's a /lot/– and your final product was solid!! good choice for the jam. :D