This game is awesome. I love the movement mechanics and humor of it. The goal changing and adding variety as you go was well received. The only suggestion I have besides some UI polish is to add range to the power when you land in the yellow; gradient towards green in the dead center or something. I think you have a highly marketable concept and game here that would work great on mobile as well. I'm no Unreal expert but I know what went into this and I'm impressed this was made in 7 days and it came out flawlessly. Great job!
Viewing post in Asset Liquidation: Serious Business jam comments
I do feel like the push mechanic is a little underutilized, initially it was a lot stronger but you'd go all over the place and it made precision really difficult. I think I'd probably refine it some more for a full release, for sure.
Glad you enjoyed the game though! I spent a lot of the last day just polishing and making sure everything flowed and worked nice. The UI being mostly basic imagery was deliberate but I do think I could have spent more time making it stand out a bit more.