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This was very fun! I was wondering why I would want to speed up the disc and make it harder, but then I played the second level and encountered the notes coming out from the center, and it became a very helpful feature to avoid those! I loved the music and SFX, you did a great job manipulating them when changing the disc speed. My only critique is that the note spawn timing was a bit unfair; sometimes all 3 tracks would have a note at the same time, so I had literally no choice but to take damage. Even though I couldn’t win, I had a great time!

Glad you enjoyed our game :)

Yeah the clustered note spawning is unintended... The code does not account for the speeding up or slowing down so sometimes if you slow down too much the notes start to spawn very closely to each other. Sadly we didn't have time to fix this issue but maybe after the jam it could be done 🤔.