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Love me some Brotato-likes

Art looks great, lots of content in 1 week with all the enemies and player types. Very ambitious project and the dizziness idea is fun. I appreciated the attention to detail like the intro scene :D

My one point of feedback is I want more JUICE. The screen ought to be flying off the rails when something dies. Maybe some recoil or momentum to the spin. Blood splatters that persist in the battlefield, have enemies gib and bounce their body parts everywhere. I have the same complaints about Brotato though too and that game seems to be doing well so it's maybe a matter of taste

Awesome awesome work

Thanks for playing! You're 100% right about the JUICE. The time limit caught up with me, but more juice is something that I want to add next time I get to work on the project. Really appreciate the feedback!