I really liked your interpretation of the theme to create a randomizer for a boss fighting game! It was fun to replay and try the different combinations of class and weapon. I totally understand not having enough time to implement everything you wanted to as I have also submitted games to jams with less features than I would have liked. I think piece of feedback I have is to make the different classes and different weapons play/fucntion differently rather than just having different stats to make the randomization more impactful.
Viewing post in Spin A Boss! jam comments
Hey thanks for your feedback and thats what I initially wanted, although a bit different, my plan was to add randomizers for abilties ( like dashes, blocks, parries etc ) and another for buffs but honestly, the characters are pretty basic as of now since they are nothing more than visual changes and basic stat differences so I would love to incorporate the class system into the game!