broke ma heart, I did not intend to clickbait, sorry man!
ZEHMAR
Creator of
Recent community posts
Hey the game was fun 100% but its the type of game that could REALLY benefit from a tutoriol, nothing bad, just that it wouldve been easier to understand what to do. Regardless I loved the concept and well it was pretty fun but honestly my favourite part was the art, It was so good and expressive! Boby and the enemies spinning wheel animations were so great!
Hey thank you so much but please play it in fullscreen I did not optimise the ui and all for different screen sizes ( ik mb ill fix it in the next update ) and well there are many spots where you can stand stil and spam and nothing will happen to you, regardless, the game is nothing but a prototype, I hope to built it from the ground up and upload the new version on itch after the jam ends!
YO I GOT DA SILLY VIRUS SILLY SILLY A676767. Jokes aside though I am a SUCKER for unique perspective or mechancis puzzle game ( Viewfinder and portal 2 ARE LOVEEEEE ) and oh dude when I heard your voice with that filter, I got a ptsd of glados ( in a good way ) and man the puzzles were surprisinly hard but I kept going and well beat it! I couldve made it easier by NOT goign for the burgers but hey they silly and me silly and 67 so 67 rating for you
Hey thank you! A roulette based boss rush is definitely the plan but this is all I could manage in this minimal time I had. However, I have began work on basically an overhaul to this game which takes this formula but packages in a whole new face but well its a long way there, I hope you check the game after I update it too!
https://zehmar.itch.io/spin-a-boss here this is mine, the art aint like too "simple" but personally i believe only one is well made, regardless, ill play your game too! it looks super cool!
A nice game, not allot of fps games developed in this jam so love to find some good ones! Some small complains would be to add damge taking sound, make the map bigger and make the zombies slower ( or atleast mix and match between fast and slow ones ) make the map a tad bit less crowded as I got stuck many times, BUT the idea is lovely and reminded me of the good old days of black ops 2 zombie
NO WAY you made this in 7 days, this is so ridiculously good omg. The levels were a bit too hard for me though ( 1 or 2 more checkpoints in the forgotten castle would've made it so much easier ) but honestly even though I was raging HARD, the movement tech is so so so so fun ( so many neat little speedrunning tricks could be possible ) and you can bunny hop!!!!!!! so fun man also the small little secrets and the unlockable outfits are great!
Holy shit this was such a good game man ( although it made me cry ) The upgrades are so fun ( they did NOT help me with my skill issue ) I did get the hang of the game EVENTUALLY but still couldnt pass the final round. The art is so beautiful, getting more and more money was so entertaining and I love how alive and cheery everything feels. Everything is so responsive, I loved it so much!
Hey! I am gonna be very honest, the game didnt run for me, I pressed Enter and it just hanged at ate up 90% of my cpu. I tried multiple times but same issue. So instead of leaving a bad rating I will just wait and if you figure out what is causing it and how I can run it correctly then ill come and play it again!
EDIT: The dx11 fix worked for me!
I dont remember what I rated all the other games but dude was this fantastic. Hands down the game with the best vibe ive played in this jam. I love a good horror and narrative based game and if that is related to a game show? oh hell yeah man I loved this so much. The laughter track made it so much better, almost if the audience was blind and just laughing for no reason. The vhs or crt effect is so good, I love IT!!! I am sending this game to my friends ASAP!
Ayo! This was a pretty fun ( but challenging game ) imma be honest with you I rage quitted it but I adored the artstyle, the dark fantasy aesthetics are top notch. Only complain is let us start the game with atleast 1 sword since allot of runs I couldnt grab one in the start ( to be fair I was stupid and didnt know you could move up and down ) but regardless an AWESOME game for your first! I hope you develop more in the future!
Super fun! reminds me of that one old flash game in which you had to smash up a computer, unrelated but yeah. The game was pretty fun but the only some things that bugged me are that the movement felt kinda unresponsive or too responsive, maybe add aiming with a mouse too? Moreover the power shower white bar feels reversed and also please add a volume slider, the music was tuff though!
Hey thank you! The SNES style graphics were just a coincidence, this is the first project where I tried pixel art properly so I just went with what looked good, the powerups/buffs were defenitely a plan, however I planned them to be after the weapon wheel, since I want the boss fight to go uninterrupted, regardless I didn't have the time to implement it, maybe if I continue work on this i'll add it!
Nice! Firstly making a multiplayer game in just 7 days is already crazy so hats off to you. Then from reading your game page you did allot of bug fixing so yet again hats off to you. Only complaint/feedback I have is add a tutorial as I had no clue what I had to do in the first few matches. Regardless, a great game! p.s I forgot to mention but maybe adding better ui to show the gun, some blood splatter and effects will bring the game to another level!
Aye this was such a fun little game, some games I have seen in this jam are great for a one time play but this is amongst those which has potential to be something much bigger. I really enjoyed it and loved how it was pretty chill. The graphics were pretty great and I adore a good lighthouse aesthetic. Only feedback I can offer is that personally I thought that letting the ships sink ( or begin to sink ) had little to no consequences since the time to rescue them was quite enough and your little ship could save them quickly. However it was a really fun game! I look forward to seeing you work on it if you ever will
Honestly a good game, the slot machines are nicely made though the shop menu could use some work. It reminds me of Cloverpit ( compliment btw ) and honestly it was so much addicting, I loved the double or nothing part and really it made me feel like true gambling without burning a hole in my pockets!
Holy moly this game jam is making me realise just how trash I am at games, but jokes aside this was a such a fun game and reminds me that well even a simple idea can be super awesome if it is executed right. The second was hell tho those red ones are much more faster but I love the concept and was surprisingly addicting and I love how the asteroids destroy each other too so you can perform some cool deflects. I think this has potential to be a great cozy little game, maybe with more features you could release it on mobile! ( and also update it here since I would love to play it again )
Hey thanks for your feedback and thats what I initially wanted, although a bit different, my plan was to add randomizers for abilties ( like dashes, blocks, parries etc ) and another for buffs but honestly, the characters are pretty basic as of now since they are nothing more than visual changes and basic stat differences so I would love to incorporate the class system into the game!
Honestly a great game, absolutely adore the artstyle and the gamplay is SOOPER unique however with my aim being trash, it was pretty difficult for me. Some suggestions would be to improve the shop ui, make the throw bullet thingy to be easier to shoot, and just have some feedback when landing a hit and a getting hit. However building this is 7 days is incredible dude!
Hey! I decided to try out some unique games made in this jam that people haven't played yet, and so I stumbled upon yours. I think you did want to upload the game as a web build but forgot to turn on run on browser on itch. Regardless the game had many bugs still ( the hitboxes were kinda messed up, you couldnt enter doors from any side except one and the game froze if you used other sides ) In the 2nd or 3rd level you cannot even go further because the door is bugged. I think if this is your first game then this is a great try! actually getting a game out in time for a jam requires lots of work and if you made this game in a custom made engine then hats off to you cause I have no idea how do you even make a game engine. Hopefully your next game is something actually beatable
EDIT:
Well I just read the games page and honestly this is pretty peak for a first time game made with 0 experience, for me I havent even finished my "first" game and for the last 2 years couldnt go any further in a jam then creating an empty project so actually congrats on building and shipping something!
You wouldnt believe me but the idea was very much inspired from boss and item randomizer mods for souls-like games! I wanted to make a boss inspired by Dark Souls III but time was really short so bullet hell bos was what I landed on. Thanks for playing the game! if i see support for this prototype I might just completely overhaul the game! ( and also add that souls-like boss ;) )
M E O W. Such a fun and cosy game, played this while drinking some tea and it was so fun. The small comic in the start was so cute and the cats are so wonderful. I absolutely adore the main cat's little hands that are seen when spinning the yarn and the scared face of the other cats before getting crushed it is so funny. Such a lovely game!
Thank you so much! I love to get tips from devs with more experience. The art was something i struggled with allot, I just had no idea how to make the stones less detailed whilst making them still look like stones. About the linework, I wanted the boss to give it but yet again I just didnt have time. Your game's artwork was beautiful so maybe if I can reach you out somehow, you can teach me your ways!
Heyyy this is such a great game! The movement is so fun and honestly at first I was confused why my damage was so low, but then i figured out how to stagger and oh boy the game was so fun then! Flying and staggering enemies and one shotting them is so so so cool. If you ever continue working on this, i'll 100% play it, one of the most interesting games I have played in this jam. Side note, in the controls you wrote use A and W to move, I think you wanted to right A and D to move. Regardless a fun experience!
HOLY MOLY, this is so great I can not fathom how this was made in just 7 days. The controls are simple but the beyblades is surprisingly so good ( those goddamn red ones baited me off the map 3 times ) the game is pretty difficult too though. The best thing I hav seen in this jam is such interesting art styles and unique menus! ( yours included ). Side note, the 50% chance revival system is so great, reminds me allot of sekiro ( my favourite game ever ). This is easily the best game ive tried in this Jam till now!
FISHY GO SPIN! The game is so creative and I love how the colour changes when you dash. The game was really difficult tho ( I could NOT beat it 😭) but my biggest gripe is the game being only controllable with arrow keys as my keyboard doesnt have them so I had to keep pressing FN to use other keys as them and perhaps if there was WASD support I couldve beaten it. Regardless, the game has such an interesting charm I LOVE IT and the artstyle matches so well for the game!
