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Man... originally I was like, this pixel background is jarring against these platforms, but it grew on me. This has got to be one of the most unique spin to win ideas I've seen yet. I especially liked the little touches on it, like the camera getting zoomed out the faster you went (I free fell a lot to get to the "top" being a traditional top). Honestly, this is a great platformer. It should be getting more ratings by far.

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Thank you!! that means a LOT

for the background bit, i actually gave that a lot o thought, i needed a way to make the Player and the Platforms stand out against the parallax heavy and shape full background while keeping it and the player both Blue, tried blurring and it was eye hurting, and every other way just meant more compromises, i ended up selecting the pixel method because it fits the black holes(the hazards) aesthetic and so they complement each other!