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(+1)

hi!! first off, thank you for playing and giving me this feedback; really appreciate your time!!

i did not know it didn't fun in firefox i'll have to test that out! thanks for your kind words about the characterization i think writing the dialogue was my favorite part. 

i actually added in the npcs moving the background at the last minute to make the screen more dynamic but couldn't fix the walking in front problem but that's def something i'll be fixing when i re-release a post-game jam version of the game!! 

i completely agree w this! i think right now it goes through all the "noun" links in order but i think it would have been better if each npc type remembered what conversation "nouns" they've started from. i also generally needed to add more variations/branching paths but ran out of time :( 

the gaslight and pleading mechanic is just complete RNG where each npc has different thresholds; i initially wanted to make it a super tiny minigame but ran out of time. 

i'll def see what i can do about the pitch shifting as well; i agree that it can get a little repetitive after a long conversation.

THANK YOU AGAIN!!