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psych!

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A member registered Apr 30, 2020 · View creator page →

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CONGRATS ON BEING FEATURED! so happy i saw this when it was played on stream and got to play it myself during the jam :D

thank you for playing!! really appreciate it :)

yes cannot wait!!

for some reason, the game kept freezing when i got past the intro cutscene (which was really beautiful). on a mac and on chrome :(

i really like the concept and loved the artwork! i think it would have been nice to have an alternate way to crank the wheel as well as my mouse kept hitting the corner of my screen. additionally, after a couple of photos, it might be cool to have additional mechanics in how the characters behave or abilities. really great job!

I LOVE A GOOD PUZZLE GAME AND THIS WAS SO WELL EXECUTED! great ambiance and satisfying to solve!!!

thank you!! yeah the highlighting/clicking needs a bit of work. thanks for your time and feedback! 

the gameplay needs a bit of work for sure but THANK YOU FOR PLAYING!!

THANK YOU SM!! this is the exact thing i was trying to evoke so hearing u say this was very gratifying <3

THANK YOU FOR PLAYING!! the controls are very much a work in progress and i appreciate the feedback; hopefully, the post jam update will make things a little smoother + add more explanation. really admire ur work so this means a lot :)

had to play this after seeing you on the disc!!! super fun very hectic and i really love the theme and art

oh man :( thanks for trying though hopefully post jam i can download brave and see what's up

ICONIC can't wait to see what u guys find

OH NO what browser are you using? this is def a me problem i primarily use chrome

THIS IS FANTASTIC!!! i loved the music and the concept is so cute and i liked the dialogue of the hungry caterpillars (who were a little ungrateful i kept tweaking out and giving them not exactly what they ordered). really nice job!!!

hi met you on the disc!! i am not a platformer player (similar to the prev commenter) so i was a little bit terrible at this but it was so difficult and satisfying trying to balance the momentum (i didn't realize it mattered too much in the beginning) and getting the ball in the hole. good concept + execution!!

u guys r devs of the people!!! had to play after the hickory discourse and WOW this game is beautiful. such great art and story and the core mechanic. the pressure got to me need to come back for the final boss

THANK YOU KIMBURS I LOVE U AND UR GAME

SO CUTE AND SUCH A GOOD IDEA and just like real life i could not pass most of these resolutions. the rhythm game especially cooked me w those 3 notes. unrelatedly i was just reading my resolutions and wow who wrote those 

thanks for playing!!

this was really fun!! i feel like the typing mechanism compared w the ever ticking clock really got me to lock in on playing. at first i didn't realize prep was happening i was just confused on why i couldn't type faster. really cool idea + great execution

very fun spinning around!! i often couldn't tell where the person was when i was picking up items so i lost my combo frequently but it was a p good time

the ants are so cute and the art is so so so beautiful!! love a good rhythm game and this is such a great way to spin it. came here after roman hyacinths' stream

EXCITED!!

this means so much to me!!! thank you for your time and kind words.

I LOVE THIS GAME!!! just watched it on roman_hyacinth's stream and i have a big affection for number games (i grew up playing 24). somehow killed the level 20 boss in like. 4 seconds. really love the polish it gives everything a super addicting feel. i would play this endlesslyyyy

made me feel pain in the way one feels pain after some exceptionally topical performance art. just like a real big tech job. great work!!

THANK YOU FOR YOUR DETAILED FEEDBACK! let me respond

  • w regards to a single timer, this was actually the original idea! but then i was worried that people would give up if they had to go back to the beginning
  • def needs more sound and feedback generally
  • TWO DIFFERENT GHOSTS oh man my playtesters did not catch that i'll try to recreate it and fix it. also reversing time often doesn't work if it's been too long since the object moved bc it's going through the seconds of pause first 

yeah very valid i made this on a bit of a crunch of the controls need some polishing!! thank u for playing

this game is so beautiful (i love the top down 2.5d style) and i love the concept! i agree w everyone else that the beginning might be too relaxed in pace

THIS IS SO FANTASTIC MY FAVORITE GAME OF THE JAM!!!!! love the simple mechanic AND I DID NOT SEE THE STORY COMING. 

this was so stressful to play!! i wish i had more of a roadmap on what i should be looking at in terms of planning my resource split (other than replaying), but it was really effective at conveying that doomsday atmosphere. my heart was RACING due to the soundtrack.

i love this pack!! so whimsical. used it in my game for a game jam and credited you; thank you!!

LOVE IT! got to 31 before losing my focus. were the minigames actually getting faster?

the intro to the game is very funny!! i like the reference. i wish there was a little more feedback when hitting and parrying; some indicators would be nice. idt the initial enemies should be able to stick on top of you after you get hit since the enemies can kill you from full health very quickly; an enemy stagger on hit would fix this. the boss projectiles are very fast and can hit you in the starting area , which is very annoying, especially since the visual response time is very quick. adding some indicator like the missiles in jetpack joyride would prob fix this issue. also early levels can be cheesed by sitting in the spawn room. overall good game!!!!!

really love the art style of the main character and the general premise of the game!! i thought it was going to be chill so i kind of panicked near the middle LOL but that was probably my fault. this was a cool mechanic though it might be nice to relax the main mechanic at times and have some other minigame to do in sections for some added stimulation. really liked this

THIS IS SO CUTE!!! love a good vn and a good office romance. i also really liked the mini games and the incorporation of the wheel. i was actually going to do something similar for the initiation of conversations in my game as well but didn't get time to do it so i'm glad i actually got to experience it!!! 

thank you!!!

thank you for playing :)

thank you!!