Thank you so much for the detailed comment. Yeah some of the backgrounds and scenes/UI might not have been centered, cause of just time crunch or just varying screen sizes It wasn't supposed to be cutscenes however, we noticed it in the meeting room minigame. Yeah the bottle mini game was almost impossible to get it in time, which is why we made a RNG win button which you can just press and win without even needing to play it. the coffee minigame is simple and yes consumes a lot of time so you better have had your meter down before entering it. or just bail if you think you would need more time. And finally about getting lost, you just have to follow the colored path tiles on the floor to find the fun tasks. the boring tasks are the ones which you can basically find everywhere else. all the fun tasks have a colored path from elevator to their rooms/sections. Thanks once again for the very insightful comment. If we do improve upon this at some point, we will try to fix as much of this as possible. :)