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(1 edit) (+1)

This game made me feel like I had a job. Which would usually suck, but this was a fun job, so it’s okay. I like spinning the rotary phone…

I liked the little detail when I accidentally hit the pinwheels and they started spinning a little faster for a minute. I also liked how if you try to call one of the numbers early, it says the line is busy and I also liked the easter eggs with the special 3-digit numbers :P. Incredible attention to detail!

Very cute and SERIOUS game.

(+1)

I'm really happy you enjoyed it! During development, I told the team that the story's conflict should not be with your boss since people have to deal with enough of that kind of stress in real life. Charley and Jaret did the heavy lifting by creating the code systems and writing the story, and I helped make sure the controls for the rotary phone felt smooth, adding in and implementing all the sounds later.