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Glad you liked it!

The SFX volume does change, but you need to hit the restart button for changes to take effect. Admittedly,  I probably could have made it so that it updated on the fly, but the settings menu was a last-minute addition. Also, I just now realized that the difference between the max and min settings are only about +-10 dB, so it may not be super noticeable.

I'm not sure what you mean by the bug where you can't die, because I tried doing that and I couldn't replicate it. The being able to move while the settings were open thing is 100% a bug though, and it's because I made it so that the ball node could still move when paused (hence allowing the rotation gimmick to work). But that also made it so that I couldn't pause the ball, even if it made sense to when opening the menu settings. I probably could have implemented that better, in retrospect.

The best way I can explain it is on the Turbines level. If you open the pause menu and leave it open, then drive into the spikes on the left, they don't interact with the player or kill them. It's a pretty specific bug since you mainly have to intentionally do it, and as soon as you rotate the screen again, everything starts working normally. 
i hope that explains what happened better lol