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Blix0G

22
Posts
A member registered 12 days ago · View creator page →

Creator of

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yeah i had seen that but i saw everyone's games and got too nervous to send mine lol

The best way I can explain it is on the Turbines level. If you open the pause menu and leave it open, then drive into the spikes on the left, they don't interact with the player or kill them. It's a pretty specific bug since you mainly have to intentionally do it, and as soon as you rotate the screen again, everything starts working normally. 
i hope that explains what happened better lol

Thank you! I'm really glad you enjoyed the drifting. Forgetting that turning right was illegal seemed to happen to a lot of people at first.

As for a sound, I honestly didn't think about adding a reminder sound because I was really the only person playing the game while developing it. I didn't have anyone to playtest it, and I'd already gotten so used to the mechanic that it never crossed my mind. That's actually really helpful feedback. Thanks again for taking the time to play and leave a comment... it means a lot!

I wasn't expecting to see another one either lol. I also appreciate the feedback about the levels. If I continue working on the game after the jam, making each area feel more unique is one of the first things I'd like to improve. Thanks again for taking the time to play!

I'm really glad you enjoyed the concept and the driving mechanics. I completely understand what you mean about the levels feeling repetitive. That was something I wanted to improve, but I underestimated how long creating unique assets and layouts would take, especially since this is my first game. Thanks for playing and for the feedback. I really appreciate it!

damn tbh i would have keep playing... endless mode?????? lol

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Thank you! It definitely feels strange not having a D button at first, but I'm glad you ended up having fun. Thanks so much for taking the time to play and leave a comment!

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Right-handed person here..... I'm really glad you enjoyed the audio. The music and sound effect was actually something I was worried about, so it's great to hear you liked it. Thanks again for taking the time to play and leave a comment!

Thank you! The story was one of my favorite parts to make, so I'm really glad you enjoyed it. I'm also happy you got used to the government-approved controls after a while. Thanks so much for taking the time to play and comment!

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Thank you! I really appreciate you taking the time to play the game and share your thoughts. The things you mentioned were actually the areas I expected to be the weakest in. I wanted to add settings, but I couldn't figure them out in time before the deadline. I hope the inability to change the controls didn't affect your experience too much. Thank you again for your thoughts... it means a lot!

I really like the art style, and the backgrounds look great. The game was really fun to play. Keep it up!

Pretty interesting! It was nice, simple, and short. The art style is super unique and really cool. I loved it.

The only issues I ran into were clipping through the ground a few times, and after interacting with something, it would sometimes immediately make me interact with it again without me meaning to.

Other than those small issues, I enjoyed it. Nice job!

Simple, yet really fun! I really like this type of gameplay loop, so it was inevitable that I'd enjoy this one too lol. Great work!

Had lots of fun! It was a little confusing at the start, but once I figured it out, it was really easy. PEAK!

LETS GOOOOOOO W GAME TBH

The background is really well made, and the game is actually pretty fun and calming to play. I really enjoyed the atmosphere. Great work!

I really like the concept and the art style! The game has a lot of charm.

The only thing I struggled with was the combat. I wasn't really sure how it worked. I sat there spamming the space bar, and even when my bar was full and the enemy's was almost empty, I still couldn't seem to land a hit most of the time. I'm not sure if I was missing something, but it made the combat a bit confusing for me. 

Other than that, I think it's a really cool idea. Nice job!

I liked the game a lot! It gave me a really calm and relaxing vibe. I could definitely could see myself putting a lot of hours into it. Great Work!!

I was a little too eager and jumped straight into the gameplay without reading the instructions, so I somehow managed to win without even knowing defending was a thing lol. 😂 It was really fun! I liked the gameplay a lot. Good stuff!

Overall, I thought it was pretty good! The gameplay was fun, and I enjoyed it.

The only thing I wasn't a huge fan of was the music. It felt a little loud to me and didn't quite match the vibe I got from the rest of the game, but that's just my personal preference.

Other than that, I had a good time playing. Nice job!

The game is actually so good! I love the little character, and the fact that its eyes follow the inputs. The only thing I'd really change is adding some indication that a level has been completed. I ended up playing the same level about three times before I realized I'd already beaten it lol. I'm not sure if it's a bug or if I was doing something wrong, but the SFX volume didn't seem to change when I turned it down in the settings. It didn't really affect my enjoyment, though. I also noticed that if you open the settings, you couldn't die anymore but I could still keep moving until I changed directions when you can die. Not sure if that's intentional or just a small bug I happened to find. Either or I loved it lol

Overall, I really liked it! Great job!

The music was really nice, and I enjoyed the sound effects too. I'm not sure if it was intentional, but on Level 2 the marble fell straight through the table lol. Overall, I had a lot of fun! It was definitely challenging, but that's exactly the kind of game I enjoy. Great Work!