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Blix0G

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A member registered 35 days ago · View creator page →

Creator of

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Yeah, fighting everyone's muscle memory was kind of the goal, to be honest. It's a lot harder to forget something when it actually makes you stop and think. I'm really glad the mechanic ended up being more fun than frustrating in the end. Thanks for taking the time to play and leave a comment!

Thank you for playing! I completely understand that feedback. I definitely wanted to add a lot more to the game, but since this was my first attempt at game development, I spent most of my time learning everything. I hope the lack of variety and features didn't hurt the experience too much. Again, thanks for taking the time to play and leave feedback.... it really means a lot!

Thank you so much! I'm really glad you enjoyed the concept.

I'm glad you enjoyed it! I tried my best to make it as good as I could with the skills I had, and I'm really happy people had fun with what is there. Thanks for taking the time to play and leave a comment!

I would have loved to add more events, like cars chasing you or other things happening during the levels, but honestly I had no clue how to make something like that yet or even where to start. If I continue working on SPIN OUT after the jam, learning how to add things like AI cars is definitely something I want to look into. Thanks again for playing and leaving feedback!

https://blix0g.itch.io/spin-out


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I'm glad you enjoyed it! I hope you didn't have too much fun though... 

this is a very serious game after all. -_-  Thanks for taking the time to play!

I completely agree with the feedback. The visuals and sound effects definitely need more work. Those were 100% the things I struggled with the most. If I continue working on the game after the jam, adding more polish and juice is one of my biggest priorities.

Thanks for taking the time to play and leave a comment!

I haven't heard this feedback yet, but honestly it makes a lot of sense. I'll definitely look into making the collectibles easier to pick up, because I can imagine it's pretty difficult to collect something that small when you're already focused on controlling the car.

Thank you for taking the time to play and leave such thoughtful feedback..... I really appreciate it!

I'm glad you enjoyed the driving! I also understand the feedback about the visuals.... it definitely seems to be something a lot of people agree on. Since this was my first attempt at game development/digital art, I was honestly a little scared to spend too much time on the art and end up with an unfinished game. I figured it would be better to have a finished game with simpler art than a beautiful game that wasn't finished or enjoyable to play. If I continue working on it after the jam, improving the art is definitely one of the first things I want to focus on.

Thanks again for taking the time to play and leave your feedback!

Pretty good game! The character's art style is super cute. I can also confirm that I was definitely dizzy and confused by the end of it lol.  

Thank you so much! I'm glad you enjoyed the mechanics. I also completely understand the feedback about the levels. I wanted to add a lot more variety, unique events, and things to interact with, but I really underestimated how long learning to code, creating sprites, and building everything would take for my first game. If I continue working on it after the jam, making the levels shorter and more varied is definitely one of the first things I'll improve.

I actually had the same thought while making it and wondered if I should turn it into more of a racing game instead. In the end though, I liked the story I had built in my head too much, and I knew that with how long everything else was taking, I couldn't just flip-flop and change the entire direction of the game.

Thanks again for taking the time to play and leave such thoughtful feedback... it really means a lot!

The atmosphere and the vibe were amazing. This honestly deserves way more ratings. Good stuff! 

Really fun, honestly! My enjoyment was a 10/10.

The only thing I'd love to see is a little more personality in the game. I think adding a story or even a main character with some personality would give me something to get attached to, rather than just playing as a red box. I think it would make an already fun game even more memorable.  But that's just me.

Great job!

That game genuinely sounds so good! Thanks for playing and for taking the time to leave a comment.

SPIN OUT is living up to its name.

Thanks for playing!

Really fun! I haven't seen anything quite like this, and I genuinely enjoyed it. The only unfortunate thing was that the leaderboard isn't universal... I managed to get a score of 24 and would've loved to see how it compared to everyone else's. Other than that, great job! 

I loved the concept, and the art style was really freaking cool. The commercials were honestly one of my favorite parts. The gameplay got a little repetitive after a while, but overall I still had a really fun time playing. Great job!

I didn't really understand what was happening most of the time, but besides that I liked the sound effects and the music. The art style is simple, but it has a lot of character. Even though I was a bit confused, I still had a pretty fun time playing. Nice job!

The game was really nice. The music and sound effects fit it really well. The story ended up being much deeper and more meaningful than I expected, which was a really nice surprise. I also haven't seen any other games like it so far. I enjoyed it a lot... amazing stuff!

It felt more like I was watching a battle, with only occasionally needing to click the Mega Ability. It was also hard for me to tell if I was winning or not. I still enjoyed it and made it to round 7, so it was still pretty fun. Good stuff! 

Absolute Cinema.... What's not to love about flinging kids around and throwing them at each other? I had a great time playing. Again just peak....

Thank you so much for playing! I'm really glad the one-direction driving ended up being more fun than you expected. I also completely agree with your feedback. I wanted to add a lot more things to destroy, better crash effects, and make each level feel more unique, but I really underestimated how long making and putting everything together would take as this is my first game.

I'm really glad you enjoyed the ending though. Thanks again for taking the time to play and leave such thoughtful feedback... it really means a lot.

Really fun game! The little character was so cute, and I had a great time playing.

https://blix0g.itch.io/spin-out :))

Creative idea, and overall it was really fun to play. I loved that it wasn't like most survival games and that you actually use yourself as the weapon. It made the gameplay feel unique. Super Cool...

Looks super good, and it feels great to play! I had a lot of fun with it. 

The art is amazing, and the game was really fun. I could genuinely see myself playing this outside of a game jam setting. Great stuff.

The random talking passengers add so much character to the game. The game was really fun aswell.

Thank you so much. I'm really glad you enjoyed the intro and the story... that was one of my favorite parts to make. I definitely agree that adding things like NPCs or other events throughout the levels would've made it feel less repetitive.  Thanks again for taking the time to play!

Genuinely so peak. The art is amazing, and the gameplay was great. I could see myself playing this outside of just the jam. Great work! 

Looks amazing! I definitely wasn't the best at it lol, but I still really enjoyed playing it.

Thank you so much. I'm really glad you liked the drifting and the story. The story was definitely my favorite part to make, and if I'd had more time, I would have loved to expand on it and build the world even more. Thanks again for taking the time to play and leave a comment!

I can definitely see how it could come across that way, but it actually wasn't meant to be political at all. The idea was just to create an absurd world where everything "right" had been outlawed. It wasn't intended to make any real-world statement. It was always meant to be a silly, over-the-top story.

Thanks again for playing, and congrats on getting the gear!

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yeah i had seen that but i saw everyone's games and got too nervous to send mine lol

The best way I can explain it is on the Turbines level. If you open the pause menu and leave it open, then drive into the spikes on the left, they don't interact with the player or kill them. It's a pretty specific bug since you mainly have to intentionally do it, and as soon as you rotate the screen again, everything starts working normally. 
i hope that explains what happened better lol

Thank you! I'm really glad you enjoyed the drifting. Forgetting that turning right was illegal seemed to happen to a lot of people at first.

As for a sound, I honestly didn't think about adding a reminder sound because I was really the only person playing the game while developing it. I didn't have anyone to playtest it, and I'd already gotten so used to the mechanic that it never crossed my mind. That's actually really helpful feedback. Thanks again for taking the time to play and leave a comment... it means a lot!

I wasn't expecting to see another one either lol. I also appreciate the feedback about the levels. If I continue working on the game after the jam, making each area feel more unique is one of the first things I'd like to improve. Thanks again for taking the time to play!

I'm really glad you enjoyed the concept and the driving mechanics. I completely understand what you mean about the levels feeling repetitive. That was something I wanted to improve, but I underestimated how long creating unique assets and layouts would take, especially since this is my first game. Thanks for playing and for the feedback. I really appreciate it!

damn tbh i would have keep playing... endless mode?????? lol