It was late and I would be on vacation the last two days of the jam so I really didn't have much time to make a proper boss fight. If you really want, I can update the game to make a better one once the jam's over. What do you suggest?
Viewing post in Black Hole Delivery Service: Rescue JuniperDev jam comments
I suck at being creative so please bear with me:
Clicks to damage the boss: Keep them
Soundtrack: same it's too good
What I'd like to see added:
- You have an HP bar
- Boss constantly moves away from you (while awkwardly rotating in 3D), like those bosses in side scrollers flying away throwing attacks at you, here the attacks are black holes.
- After they lose a certain amount of HP, they get shields and to destroy them, you need to launch the spaceship at them just like how you'd complete a normal level, but this time you need to be fast. If you fail the boss heals a little bit and you're back to chasing it around
- A bad end (Hollow Knight gets kidnapped for real).
You don't really need many phases: I saw another game jam where the boss had a finite number of simple patterns but the timing to dodge everything was kinda hell. I personally like those kinda of bosses.