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(+1)

The idea is very interesting, spinning to recharge and planets as defensive towers, but it's pretty hard xD

The asteroids are easy enough but as soon as those bosses turn up third wave I just get destroyed immediately. I think the sun should have a good bit more of HP, or maybe even all planets, and the max charge for Mars should probably be a bit higher. Prices would also be a thing to consider, given how the sloar flare will destroy your first planets exactly before the boss arives

Yeah, the prices only got implemented at the last minute so there wasn't a lot of time to consider. The sun was also going to heal after boss waves but I decided not to implement it for the jam and also most people can't get past the wave so it wouldn't have helped anyway lol

Thank you for playing and for the detailed feedback!