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(2 edits)

thank you for reviewing! i'm glad you liked the visuals and the idea. sorry about it being so confusing, I was scrambling to get the game done enough to submit and forgot to add a tutorial like a dummy lol. 

edit: here are the instructions i just put in the description:

CONTROLS:

When in a scenario: USE THE ARROW KEYS TO CONTROL THE CURSOR. If the cursor is over a creature, HIT SPACE TO ACTIVATE IT.

If activating a FIREFIGHTER, there's a list of commands that put the firefighter into a different state.

STATE 1: GET WATER: the firefighter will have empty buckets. Maneuver them (with arrow keys) to a puddle to GATHER THE WATER UP. Afterwords, the firefighter will start wandering again but with a FLAG in the code turned on that they have water.

STATE 2: BREAK BLOCK: the firefighter will DESTROY ANY ROCKS they come into contact with. Animals sometimes hide under rocks, though! 

STATE 3: EMPTY BUCKETS: if the WATER FLAG from state 1 is turned ON, this state will allow the firefighter to dump the water out. If you hit SPACE, they'll dump the water out one space to the firefighter's right. Maneuver them next to a fire to put it out.

If you have the opportunity, please give the game another go!