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I love how relaxing this game is. It reminds me of Alto's Odyssey. I love also the parallax effect you added to the branch as it adds depth visually. The visuals and music are great! I think a little more juice would make it even more better like as suggested by the previous comment to add some audio feedback, particle effects on the leaf, or something like that. 

This may be subjective but in terms of creativity and theme adherence, same with the other games that I've rated, I don't think it doesn't feel like spin to win. One thing I could explain this is if you just change the animation of the leaf like a simple floating effect only and throw away the spinning part of the game, it would not really affect the game overall.

Overall, it was a great game! It was pretty enjoyable too! Good job and congratulations!

Thanks for the feedback!
I'm gonna take a look at Alto's Odyssey, didn't hear of it before.
Since this is my first game, I was pretty overwhelmed by the workload and sadly didn't have much time to add more details. To be honest, I didn't even think about audio feedback or particle effects.
That's true, the gameplay wouldn't change even if the leaf didn't spin. But since it wasn't mandatory to make spinning a mechanic and I liked the idea of a maple key falling down, I stuck with it. I did think about making spinning a mechanic, but it felt forced so I decided to scrap the idea. If it had been a mechanic, it would've fit the theme even better, but the gameplay would've been worse, so it wouldn't have been worth it