Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

It was one of my greatest pain point, I spent 1 afternoon and 1 evening to make the spinning detection works. According to my test, you need to have a peripheral precise enough and to be constant enough and this is not something simple.
Plus the detection shouldn't be too sensitive or else spinning will always trigger (especially with the left joystick as it is the same code for both mouse and joysticks)

Thank you so much to have enjoyed our game despite the issue !

(+1)

It's funny how something that sounds so simple can be really nuanced and tricky. It's really nice that you included a separate button for it too, makes it more accessible and that's always awesome! (plus I could use it if I thought the mouse spinning was being too finicky which helps)