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Nice vibe, very melancholy. I stumbled into the "good ending" on my first play loop and I wasn't sure how I did that, but it didn't feel like I solved anything, just kind of randomly clicking stuff. maybe you could make it more of a puzzle lifting the player out of a state of depression with sequential puzzles (i.e. go to computer, order light bulbs, wait for them to arrive days later, replace, improve you mood? maybe..) Definitely a cool "Groundhog's Day" kind of repeated day theme. One thing on audio- make sure you balance the music with sound effects, I couldn't hear much of what you added. The music was very fitting. 
Here's the game I did the audio for if you wanted to check it out: https://itch.io/jam/gmtk-2020/rate/696287#post-1639104 thanks!

Thanks very much for playing Michael!

We wanted to make the loops more meaningful with ongoing progression, and if we continue the game after the jam that’s exactly the style of thing we would put in (right down to ordering new lightbulbs!), but we didn’t have time to do it during the jam itself sadly ¯\_(ツ)_/¯

Thanks for the audio feedback, definitely one to improve for next time :)