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(+1)

Really great roguelike deckbuilder sort of game, the art is fantastic and I loved the variety of ballerinas. I think the only things that were missing for me were relic-style passive upgrades and some sort of "structure" for the performances like special boss ones that impact what ballerinas you can place or where you can place them. I had a bit of confusion with "only activates X times per round" abilities because I kept forgetting each performance has 3 rounds, but you did an amazing job with this one overall and you should be proud!

Metagame cog 38/126

We'll keep in mind both the relic-like passive upgrades and some special stage rules/bosses if we push this game forward, those two are both very solid ideas, with the latter being very much needed for gameplay variety.

Thanks for the feedback!! :D