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(+1)

This game is really awesome. Strong idea, great concept!

It has so much imo what it needs to become a good rogue-like/lite. 

Props to the artist for the overall style of the game.


Had a good time with it. Right now it is good challenging but doesn't seem to hard.

Some of the "characters" wasn't so good to understand for me, but this is just a minor point and jsut a little polishing thing. Give it some more variaty, a bit more love for the overall depth of oportunities u have for your build. (Maybe some stage rules, where u have to adjust your build) and this actually could become a real banger imo^^


Had a bug, where i coudln't pick up a reciever again, after placing it. The panel with ur dancers seem to block it, and if u put them to far at the corner (especially at the bottom places. And overall they were hard to pick up sometimes. So that could be a good first point on ur list to look at to polish the current state of the game.

Great work!

(+1)

The placing currently has some buggy behavior, yeah, but it's mitigated by the ability to delete dancers (even though it can get a little annoying, we'll try to fix that)

Also, yeah, stage rules of some kind are planned if we want to push this game forward, we just didn't have the time to implement something like that for the jam sadly

Thanks for your feedback!! :D