Play by play of froggert! I will just write thoughts as I play.
- Godot. based.
- Main menu gives animal well vibes. Love it.
- You can use custom minimum size of the back panels of buttons so the text doesn't get wonky! (For main menu still)
- Why does your first game have a settings menu when most bigger games blast my ears?! +2 to audio stars for this.
- It even seems balanced will in terms of aduip
- AW THAT INTRO CUTSCENE IS SO GOOD! IS "THE" are Spongebob reference?
- Ok I go find pink frog. I will! There will be nothing to stop me >:(
- HOLY VISUALS?! WHAT THE HECK?!
- Ok I cannot bounce off the juniper birds.
- Ok you slide on diagonal walls
- Wtf? HOW DO I GET HIGHER FROM HERE (small ledge with 2 birds)
- FUCK DROPPED ALL THE WAY TO THE BOTTOM
- Ok this is frog getting over it. Made it to the little flies but then fell ALL the way down bc I didn't get it.
- Ok fell another 5 times after reaching the flies. This game is too hard for me :(. Sorry pink frog. Another day.
Loved this! Good game. Very rage game. Good aesthetics. Neat sounds. Love the synth. Full marks! Even the helicopter spin to win was good.