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Sweet & simple concept. Easy to understand which is a great achievement when it's your first game.

The progression could be a little faster, maybe you need only 20 for the first spin? Awarding points for close calls with seeds could be a fun addition and a good incentive to take risks (I'm not sure if this is in the game already, I could only do a couple of spins).

Great first game, all the best for your future projects!

(+1)

thank you for playing! thank you for the kind words i really appreciate it! good luck on your future projects too, your game was very impressive and memorable!

that's a really good idea, i wish i thought of that. a multiplier when there's close calls would be nice. i didn't initially award for moving a lot but i think with the jump modifier playing into awarding the player for moving quite a bit would be good.

20/spin sounds nice, i think i'd do that with maybe (10+5) cost added per spin. i originally was scared it would be too easy to spin but i think it would be nice if it started out with fast progression but it ramps up linearly.