Yay another person who made a similar game! Nice concept, I like the progression system you have but I do think it could be more random, like if you choose a track you can rarely change to a different one and you're forced to stay on one. I would love more info during battle like how much damage/shield I will do/have and the enemy because I'm hitting blind basically and it doesn't let me strategize what I should hold or not. Good idea tho, some Quality of Life changes would really elevate the experience I think!