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A member registered Jan 16, 2022 · View creator page →

Creator of

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thanks for the feedback, I didn't know about this bug, I'll fix it.

I am very glad that I liked it. I will try to continue developing the game after the game jam.

Thanks for the feedback, I'm glad you enjoyed the tutorial

I'm glad you liked it.

thanks for the feedback

I WON A BAZILLION DOLLARS WITH A CHEAT TRICK

It's actually a very fun game. I liked it very much

Thank you so much for playing again and for the extra stars! I really appreciate your understanding of the balancing issues in a game jam. You're absolutely right — ensuring that players can actually get to the end and enjoy the game as a whole is the most important thing. Thanks for the great feedback!

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Thanks! I drew inspiration from the STS for this.

Thanks for the feedback! This is actually intentional and not a mistake. You might have missed it, but there should be ambient music playing when the main soundtrack isn't on.

Thanks for the feedback! I totally agree with you and maybe I'll finish this game after the jam.

I think you're right! Thanks for the feedback.

I think the issue is with the character's movement. I reinstalled the game to check, and though it's hard to put into words, the controls don't feel responsive enough. The jump mechanics also don't feel right to me.

P.S. By the way, what is the soundtrack used in the game? I absolutely love the music!

Wow, now I get what you were talking about. Our games are pretty damn similar. Loved your game overall, no surprise there lmao

Thank you, I'm glad you enjoyed it

Thank you for your feedback, I completely agree with you. Initially, the game was too difficult, and now it's too easy. Lmao, I just didn't have time to properly balance it.

I completely agree with you. Actually, I was so short on time that I couldn't finish everything I planned, so it turned out how it turned out.

The theme is implemented quite originally. However, as many have already pointed out, the tracing mechanic wasn't very convenient

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The game is great, I loved everything about it. The only downside is that spinning the phone dial feels a bit awkward, especially if you need to dial the number 1

It's a cool game, but I didn't understand how it relates to the jam theme.

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It looks very stylish! Such a vibe. The concept is actually pretty good and I also liked the music. But for me personally, the main issue is the controls. I felt like I lacked a bit of control over the character's movement — and I think that's crucial for this type of game (though maybe it's just a skill issue on my end💀)

It's a very exciting game I like it!

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It's a very cute game. It's really cool for a first game jam project, but I didn't quite understand what was going on, so I think that could be improved. Also, the game is really lacking in SFX

Overall, the idea is cool, but I really didn't have enough visual to display the flight path because it's hard to understand where the saucer is going.

For some reason, my game was slowing down.

thank you for such a detailed review. I've already updated the game file and made the enemies easier, so if you want, you can go through to the end. And also added a restart button when pressing R.

I think you're right that the player needs to be given more control because the game is pretty random right now. I will definitely refine this game in the future and try to fix it.

The gameplay and music are very cool, but I don't think the theme fits well.

It's a bit of a difficult game for me

nice game

Peak :o

Good job!

Ахахха, спасибо)

Когда проигрываешь было бы круто, если бы игра продолжалась сразу с места обезвреживания бомбы, а то скипать кастцены довольно долго, когда переигрываешь не первый раз
А так игра очень приятная

Бежал я себе бежал и тут резко что то появляется, ну монстр слегка напугал, но что то с управлением у меня как то не сложилось, как по мне не много не отзывчивое. И еще не успеваешь читать надписи когда гонится монстр за тобой, ну и плюс когда персонаж смотрит н надпись она пропадает, что странно, если уже на то пошло, пусть лучше она пропадает, когда персонаж не смотрит, а появляется когда смотрит.
Удачи в джеме)

7 кирпичей из 10

Игра очень крутая, ролики и постеры классные, так же есть прокачка, что тоже круто. Но не хватило обзора камеры и еще раздражало, что враги через стенки могли в меня попадать, даже когда я их не видел

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Ну хоть кто то про Reigns написал)

Спасибо за отзыв)

Спасибо большое за отзыв, рад, что заинтересовал

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На счет темы тут конечно можно по размышлять, это да, но я вот так вот ее решил реализовать)
Про характеристики я подумал, что если будет показываться какие повысятся, а какие понизятся будет слишком легко, поэтому решил просто показывать какие изменятся.
А на счет концовок, по сути, игрок сам решает к какой он концовке хочет прийти, а вообще, что бы понять всю картину, желательно пройти на все концовки. Кстати кратко об концовках я в видосике на ютубе рассказывал
Спасибо за отзыв)

Очень приятно слышать, спасибо за отзыв)

Спасибо за отзыв!