As an aerospace engineer, I'm pulling my hair out. As a game developer, I'm giving a standing ovation. (For the record, you should not be expected to model Orbital Mechanics properly in the span of a week, I'm just messing around. This game is awesome)
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To be fair, my original goal was to make it as realistic as possible. However, this made it very difficult for me to focus on the actual mini-golf aspect of the game, so I had to dial it back a bit. For a realistic system to work, I would also need to make the scale of each body somewhat accurate, which would lead to the moon barely being visible. Thank you for giving feedback though!