I think this may be an edge case or a bug I didn't find since I coded it to launch the character the same amount as long as you're within a certain radius. Either way, thanks for the feedback!
Cobalt
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This is an amazing game, probably one of the best I've played so far in the jam! I really enjoyed having to think with all 3 chess pieces (this is the only version of chess I'm good at lol) and finding the solution to each level by just the right amount of moves is really satisfying. Add in some more levels, animations, and polish, and this can be a full release!
This is a really unique game! I loved the art, music, and sound design and also the way objects could interact with each other. One thing I would like to see is a proper game complete screen, such as saying "you win" after the bank account gets fully drained in the cutscene. Either way, this is a great game!
Okay, I played through it a bit and found it pretty fun. I got through the tutorial and it isn't confusing like others said. I really liked the puzzle aspect and the polish of the entire game. One thing I would like to see is being able to see the special properties of a bomb when you hover over it instead of having to remember it by its symbol. Other than that, this is a great game with a lot of potential!
really cool concept with a lot of potential! I had fun playing this as its pace was different from the other games, and I also like the inspiration from Balatro / other games in the roguelike genre. The only thing I would want to add is some kind of additional varied gameplay instead of just finding the largest number. Either way, this is a great game and I hope you expand on it further!
This is a really creative game! I do think it would've been better if the game showed you exactly how the character moved, because I didn't even realize exactly how it worked until I started writing this review (maybe some kind of particle or animation once the movement timers hit 0). Either way, for a game made in only half the time, this has a lot of potential!
This is a really cool game! It's similar to one of my original ideas but is executed perfectly. I assume the levels are randomly generated upon entering them, and either way, I had fun playing them, so you should definitely considering expanding on this game in the future! The only thing I would like to see added as of now is just some sort of polish or transitions when you lose and restart. Good job!
This is a really polished game! I enjoyed having to balance between the different mechanics and found it really fun to play. The music and art is also really nice. One thing I would change is to have multiple ways to throw stuff as I'm playing on trackpad and it's hard to right click (This is just a personal nitpick). Regardless, this is a great game!
This is a really interesting game with a unique concept that relates well to the theme! I like the pixel art visuals a lot and found it fun to reap only the ripe souls. However, though it is intended for the character to move slowly, I would prefer if it was a bit less "choppy", as I have to hold a movement button for at least 1-2 seconds before the character starts sliding in that direction. Regardless, this is a great game with a lot of potential!
This is a really unique concept for the game! I like the music and the tutorial teaches the mechanics well in my opinion. However, when playing, I did encounter some bugs with the ball getting stuck on walls. I would also prefer if the visuals were a bit more polished, but that's just my personal opinion. Either way, this is a great concept and I think it definitely has a lot of potential to be expanded on in the future!
This is a really nice concept for a game with great music and visuals! It took me a while to get used to the controls and it could be made a bit easier, but I think this is still a great game! I love how you have to look out for crocodiles under lily pads with eyes, making the gameplay much more dynamic than just pressing the nearest button. Overall, this is a great game with a lot of potential!
This is a really fun entry! It's interesting to see how we both interpreted the same orbiting mechanic in different ways! The game challenges you to think outside the box and find paths for the satellite to go across, and I find that really fun. The only feedback I would give is to add indicators of which direction each planet spins (whether the player orbits clockwise or anticlockwise) as well as zooming out the camera so the entire level is visible. Regardless, this is a great game and I had a lot of fun with it!
This is probably the most creative game I've played this entire jam! The level design is great and the rotating mechanic makes you think hard about the path you're gonna take before you actually complete the jumps. I also really like the Undertale-like opening music too! I also liked the attention to detail with the key opening the door animation as well. If I had to suggest an improvement, it would probably be to add sort of a tutorial or written text telling the players they have to break the targets/the goal of the level to ease them into a new mechanic. However, this is an amazing game and I hope you continue it further!
This is a really nice game. It reminds me of the restaurant-style games and though it took me a while to get used to the controls, the gameplay was engaging. However, at some point, the yarn just stopped being draggable, meaning I lost the game. Apart from that, this is a great game with a lot of potential.
This is a really polished game and I'd like to see where it goes in the future. I liked having to choose words that keep up the news company's reputation and avoiding already used words felt like a natural difficulty curve. The only things I would consider adding are more word options and consequences of your titles (eg. after every few newspapers, the titles you sent can be seen on some newspapers that come up on the screen). Other than that, this is a great game!
I really like the audio, visuals, and concept of this game and the entire aspect of rigging the game for the casino integrates the theme well alongside making this probably the most unique gambling-related game I've played so far! One thing I would add is an indication for when you reach each day's target earning with maybe a ui popup with sound, but other than that, this is an amazing entry for your first jam! I hope you continue making games this polished!
This is a really fun entry to the jam! I like the added element of the police being there to spice up the gameplay a bit. I still don't understand the end goal though. How is it possible to get 1 million drugs in just 5 minutes (coming from someone who got arrested 3 minutes in lol). I also wish there was some form of background music as well. Either way, this is a great entry and I hope you expand on it further!
This is definitely one of the most fun games I've played during the jam. The fast-paced warioware-like mini games felt really unique and the game has a cool hand-drawn visual style with great music! This is probably the only game I've given 5 stars on here! (I couldn't make it to the end, I kept losing to the plates lol)
yo
here's my game, in case you're still rating games:
https://cobalt-dev.itch.io/orbit-golf
yooo
this is my game, if you still want to play some!
https://cobalt-dev.itch.io/orbit-golf


