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(1 edit)

I know gamble games are popular nowdays but I feel like that's taking it a bit too far, you actually have zero agency, there's a single action available and it's just gambling to not stab yourself repeatedly. The fact that the game doesn't take itself seriously remedies it a little and the spinning loot crates gut a chuckle out of me but it overall feels drawn out for something you have no control over.
Other than the whole no agency thing, I wish my actions were displayed in the combat log and it would scroll automatically.

The visuals were nice and moody though, I like the little camera sway in combat

It absolutely is going too far lol, Originally you would have a system to clear out undesirable cards, alongside additional wheels (the big one being for diplomacy), but because of some balance issues, it was something I’d need another day or two to add.

I’m definitely looking forward to making a free ‘definitive’ version once this jam ends.

Ooooo, looking forward to the finished version!