This is a pretty neat twist on hangman. But having a chance to just lose a turn and add a piece to the hangman feels really unfair, especially when it's a 1/4 chance right out of the gate. I managed to get to round two and add a segment to my wheel so it was reduced to a 1/5 chance, but I managed to roll it twice in a row. I think having a negative ability on the wheel is a good idea, but it shouldn't be something that severe that early - let that be something that can appear in later rounds.
I also think it'd be helpful to have a visual indicator for how many body parts are left for drawing the hangman. You could also consider adding each arm and leg individually instead of at the same time to add more body parts to the hangman counter and therefore give the player more chances to guess the word.
Adding some additional options on the wheel could be fun - maybe each segment on the wheel has a different selection of consonants with one or two segments to get a vowel (including Y). But yeah, I'm interested to see if you choose to do more with this!
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Thank you very much for the feedback.
I do really see the issue with having 1/4 chance to lose a turn at start. Maybe I will reduce chance of it at first rounds or think of something else.
In the shop there are available more options like open from A-J, or K-O or open a vowel or open the first letter.
Maybe I will add more segments in th3 future but definitely will continue on this to be a full game.